@startuml
sprite $perm_data_setting [48x48/16] {
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}


!define MATERIAL_PERM_DATA_SETTING(_alias) ENTITY(rectangle,black,perm_data_setting,_alias,MATERIAL PERM_DATA_SETTING)
!define MATERIAL_PERM_DATA_SETTING(_alias, _label) ENTITY(rectangle,black,perm_data_setting,_label, _alias,MATERIAL PERM_DATA_SETTING)
!define MATERIAL_PERM_DATA_SETTING(_alias, _label, _shape) ENTITY(_shape,black,perm_data_setting,_label, _alias,MATERIAL PERM_DATA_SETTING)
!define MATERIAL_PERM_DATA_SETTING(_alias, _label, _shape, _color) ENTITY(_shape,_color,perm_data_setting,_label, _alias,MATERIAL PERM_DATA_SETTING)
skinparam folderBackgroundColor<<MATERIAL PERM_DATA_SETTING>> White
@enduml